Andrea Schulz
Product DesignerI’m a Product Designer with a strong foundation in visual design, UX, and brand thinking. I’ve worked across large organisations and early-stage startups, taking products end to end — from problem framing and user insight to interaction design, UI, and scalable design systems.
I work independently and in cross-functional teams, and I collaborate closely with product owners, developers, and stakeholders to design solutions that balance user needs, business goals, and technical constraints.
Work Experience
UI Designer2022 - Present
SAS · Scandinavian AirlinesDesigned and evolved user interfaces across SAS digital products,
focusing on usability, accessibility, and brand consistency. Contributed to
the design system and collaborated closely with commercial, UX, and
engineering teams on revenue-critical experiences.UX/UI Designer2022 - 2023
VNTRS (Venture Studio)Delivered UX/UI projects for multiple early-stage startups within a venture
studio, working in fast-paced, iterative environments with frequent
workshops and close founder collaborationUX Designer2020 - 2022
NewGlue (acquired by Eniro)Worked on improving the website sales funnel through user research,
data-driven UX, and growth-focused design. Optimized the core product’s
usability and interface, while also managing client projects in branding,
graphic design, and web designUX/UI Consultant2020 - 2020
PotentialParkProject-based consultant on a client interface revamp, redesigning core
user flows, information architecture, and a new dashboard, and
contributing foundational design system elements.Graphic Designer2018 - 2020
NetigateDesigned digital and print brand assets, developed brand guidelines, and
collaborated cross-functionally to ensure consistent brand applicationEducation
UX/UI DesignIxDF - The Interaction Design Foundation
2020 - 2021
Graphic Design B.A.Faber-Castell Akademie
2017 - 2020
Tourism ManagementIST University of Applied Sciences & IHK Germany
2013 - 2015
Skills
Product DesignEnd-to-end product design spanning discovery, UX, interaction design, UI, and accessibility — from early exploration to production-ready solutions.
Design Systems & Product UIBuilding scalable UI systems through component libraries, design tokens, and documentation, ensuring consistency across teams and touchpoints.
Research & ValidationUsing qualitative and quantitative methods — usability testing, A/B testing, and behavioral analytics — to inform decisions and validate outcomes.
Delivery & CollaborationWorking closely with product owners, developers, and stakeholders in agile environments to align design, business, and technical constraints.
Visual & Brand Design (Prior Experience)Strong foundation in visual design and branding, supporting clear, coherent communication across digital products.